Building Alliances: Presentation and 3D Blockout Process
In our lecture today, Banshee Studios (my group) presented our pitch to the class for our game, Subsignal. For my part in the presentation, I provided the base story line we had gone with:
- Nottingham set 500 years into the future
- Global warming's effect on the sea levels rising at an abnormal rate
- Nottingham flooded
- Caves collapsed and taken over by the sea
- Player: Marine set to explore these caves and cover new uncharted territory etc.
We will be provided the feedback soon.
In addition, I worked on the blockout for the oxygen tank.


Comments
Post a Comment