Real Worlds Map: Checkpoint
CHECKPOINT:
The idea for the map is that it is a checkpoint on top of a bridge. The CDPS is in control of what goes in and what comes out with checkpoints.
This is in case any beings that aren't so welcome try to migrate in easily. Instead they must bypass through. It is a safety pracaution.
But what if in this case, it is also a battlefield?
The bridge would be lined up with defensive measures, possibly destroyed rubble and debris. These are all things to consider.
MAP CONCEPT:
The bridge with be a basic 3D blockout whilst the others are much more detailed and rendered.

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