The main assets I have chosen that would be considered finished on my end. Lydia's medkit renditions: I had her create different variations as not all medkits would be the same colour most likely. However the symbol for medical care is what stayed consistent and I was aiming for something like this. Sam's 3D Character Assets: Sam worked on the character you will be playing as, including what may be visible such as a knife, hand and the helmet worn. These assets would be visible in a few segments (possibly minigames or tasks that will change the game from a top down game to an interactive 1st/3rd person for tasks like opening safes, cutting vines etc. REFLECTIVE STATEMENT:: This module has been a valuable learning experience, full of challenges and personal growth. It was a journey of trial and error, navigating the balance between academics and real-life commitments, while constantly battling my own discipline. Group work, which isn’t always my preferred approach, highlighted...